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May 17th SCO Bankruptcy Hearing Cancelled & Tux Visits the Computer History Museum
Saturday, May 15 2010 @ 02:44 AM EDT

The bankruptcy hearing set for May 17 is cancelled, and this time they are giving us some advance notice:

05/12/2010 - 1120 - Notice of Adjournment // Notice of Hearing Cancellation Filed by Edward N. Cahn, Chapter 11 Trustee for The SCO Group, Inc., et al.. Hearing scheduled for 5/17/2010 at 04:00 PM at US Bankruptcy Court, 824 Market St., 6th Fl., Courtroom #3, Wilmington, Delaware. (Fatell, Bonnie) (Entered: 05/12/2010)

The next hearing, unless it is cancelled too, will be June 21.

I noticed some of you were impressed by the Amiga 1000 taking a little trip to court in IP Innovation v Red Hat/Novell and were wondering where to donate your older hardware if you can't keep it at home any more. Several of you mentioned the Computer History Museum in California, and as it happens, our own Steve Martin and family just visited the museum. They visited the Monterey Bay Aquarium too, which Steve tells me is "where they shot the external shots and some of the internal shots for the 'Cetacian Institute' scenes in the movie 'Star Trek IV -- The Voyage Home'. He says he always wanted to go there just for that, but "it's a really neat aquarium in its own right." Then on to the Computer History Museum, the primary reason he chose the San Francisco area for vacation. Steve tells us what happened there:
Although I was quite disappointed in that a lot of the old mainframe displays were in storage due to construction of a new wing, and so weren't available for viewing, the tour leader took pity and snuck me into a back room where a bunch of old retired IBM engineers were working to restore some old "big iron". That set my little ole heart a-pounding, so it sort of made up for the missing displays.

And of course, we did Alcatraz, Fisherman's Wharf, and Ghirardelli, as well as Lumbard Street.

And a few pics, with Tux tagging along:

Beautiful San Francisco


On to the Aquarium

The Computer History Museum

Big Iron - the tour

Update: A reader contributes this fascinating history of GUIs on ToastyTech. I didn't know, for example, that Commodore had 3D in 1990. If anyone ever sues me for 3D, I'll keep that in mind. Of course, what matters with patents is the date of the application, not the release date, usually. By usually, I mean, if you are looking for prior art, the date you have to beat isn't the release date. On prior art, a release date for something that isn't patented might indeed be an important date. Again, prior art searching is complicated. But it certainly helps if you know the history. If you want to review prior art searching, you'll find some resources here.


May 17th SCO Bankruptcy Hearing Cancelled & Tux Visits the Computer History Museum | 115 comments | Create New Account
Comments belong to whoever posts them. Please notify us of inappropriate comments.
Corrections here, please
Authored by: jrvalverde on Saturday, May 15 2010 @ 02:58 AM EDT
ANd please use the format s/wrong text/correct text/

Jose R. Valverde

[ Reply to This | # ]

Off topic here
Authored by: jrvalverde on Saturday, May 15 2010 @ 03:01 AM EDT
For unrelated discussions and topics

Jose R. Valverde

[ Reply to This | # ]

Newspicks discussions here
Authored by: jrvalverde on Saturday, May 15 2010 @ 03:34 AM EDT
For commenting the news just hung off your comments here

Jose R. Valverde

[ Reply to This | # ]

One side can unilaterally cancel hearings?
Authored by: Anonymous on Saturday, May 15 2010 @ 04:45 AM EDT

Notice of Hearing Cancellation Filed by Edward N. Cahn,

So the judge didn't cancel the hearing - the bankrupt entity did. I didn't know that was possible, I thought parties to legal proceedings had to get approval from the judge to cancel a hearing.

Or is it such a foregone conclusion that the judge will give anything the bankrupt company chooses to ask for, that SCO is effectively the acting judge in this court?

Has Gross given them a power of attorney, or something?

[ Reply to This | # ]

Lumbard St?
Authored by: Ehud on Saturday, May 15 2010 @ 07:01 AM EDT
Is that a malapropism of Bill Lumbergh crossed with Lombard St?

Seriously. It's Lombard Street in San Francisco, one of the most famous streets
in the world. If you can't be bothered to get that right... what DID you bother
to get right.

Disclaimer: I don't life in California, wouldn't drive Lombard St, and have only
seen Office Space <10 times.

[ Reply to This | # ]

Visit the "Retro Room"
Authored by: Anonymous on Saturday, May 15 2010 @ 10:05 AM EDT
If you are in Vegas this summer and can make it to DefCon, be sure to visit the
Retro Room. They've got a VAX, lots of VTs and DecWriters, antique modems, and
even some old stereo equipment!

[ Reply to This | # ]

Big Iron - The Tour .....
Authored by: Anonymous on Saturday, May 15 2010 @ 11:27 AM EDT
Looks a lot like my office.

Really now - some of that stuff is still in use by the Government.... Probably
running the Air Traffic Control in a distant small town


[ Reply to This | # ]

The National Cryptological Museum -- definitely worth a visit
Authored by: stats_for_all on Saturday, May 15 2010 @ 11:59 AM EDT
I was called to do a Oral History interview about my father and mother's activities during WWII, and the interviewer gave me a tour of the NSA's Cryptological Museum (outside the gates at Ft. Meade).

The museum is public, no special clearance required, and worth a visit to see the various fundamental cypher machines and the 1970-80 era Cray's

Electrical Analog of Japanese Purple Cypher

Early Commercial Enigma They also have a working hands-on Submarine Enigma (ie you can type and set the dials), as well as a number of other examples. And the American decoding Bombe.

[ Reply to This | # ]

3D in 1990? Hmm...
Authored by: sproggit on Saturday, May 15 2010 @ 02:54 PM EDT
Way back - when I was still at school - I bought myself an Acorn Archimedes. That not only had 3D, it had a couple of the "coolest" 3D games seen on any person computer, including Zarch and Elite.

At that time, certainly in the UK, there was quite a bit of rivalry between Acorn, Commodore, Atari and even Sinclair home computer users. The "IBM PC" and it's clones like the Apricot were dull, slow and boring by comparison.

For those interested in GUI or OS prior art, the Acorn family of machines might provide a particularly rich source of materials. Acorn got into graphical desktops very early on. They had some incredibly innovative ideas (sadly, many of which didn't take off) but I dare say that Acorn alone could knock out quite a few of these trivial patents with prior art.

[ Reply to This | # ]

3D on the Amiga
Authored by: Anonymous on Saturday, May 15 2010 @ 03:50 PM EDT
The "3D" shown in the Workbench 2.0 was prettiness. It had no 3D
functionality. I did like how the icons had a clicked and an unclicked image so
when selected, they depressed.

There was a set of LCD shutter glasses made for the amiga that could be used for
3D. The XSpecs synced using a signal off the joystick/mouse port. Different
pictures were sent on the alternating lines of an interlaced screen. (Don't
look at it the screen without the shutter glasses on or you'll get a massive

One of my hobbies was creating 3D flying animations. The tools were:
- Vista Professional. A program that could create sceneries using USGS Digital
Elevation Models
- Makepath. A program by the vista folks that could create flying scripts.
- Art Department Professional. An image manipulation tool with an AREXX port.
- AmigaVision. A multimedia programming tool.
- A shareware tool (name escapes me) that could append individual frames
together to form an animation.
- A freeware screengrabbing tool

The method.

Create the rendering script with Makepath. Set the rendering parameters in
vista (colors, light, etc.). Set the offset for the left eye. Run the script
for that side. Walk away for a week. (I didnt' say it was quick!). Set the
offset for the right eye. Run the script for that side. Walk away for a week.

Once all of the individual left and right frames were created, I used program I
wrote in AmigaVision to process the images. It would open a screen at twice the
vertical resolution of the images. It would then paste the left image as a
brush at the top left corner and the right image halfway down. Then it would
make a call to the screen grabber to capture the screen. Finally it would make
a call through the AREXX port to Art Dept. Professional and direct it to open
the captured image, run the interlace function and save it back out. Next

Once all the individual frames were made, they just had to be appended together
using the the shareware tool.

Voila a one minute masterpiece!

[ Reply to This | # ]

A different "Computer History Museum"
Authored by: PTrenholme on Saturday, May 15 2010 @ 04:28 PM EDT

In the 80's, I was driving back from Canada through Montana with my wife and children. We decided to stop at a small "restored" 1800's style town for an ice cream and rest break. The ice cream was to be found in a "General Store" that also featured a "historical" collection: old saddles, horseshoes, rifles, skull with arrow-head, etc. In the back was a 1401 as another display.

What made me feel really old was that the 1401 I'd used in college had used punched paper tape for program input, and the ancient one on display had a disk drive.

IANAL, just a retired statistician

[ Reply to This | # ]

What advance notice?
Authored by: Anonymous on Saturday, May 15 2010 @ 05:04 PM EDT

Notice of cancellation was sent by first class mail to a bunch of people on the 12th. Knowing SCO, that would have been mailed after 5 p.m. on the 12th, so no postal employee would pick up that mail until the 13th. What is the chance that the USPO will deliver that mail (some of it to the west coast) by the 17th? In time for somebody who was planning to attend the hearing to cancel the trip?

Well, I used to live in Berkeley, CA some years ago, and I can tell you that at that time, first class mail from the east coast typically took about a week to get to a Berkeley address.

[ Reply to This | # ]

Taking a penguin to an acquarium
Authored by: cjk fossman on Sunday, May 16 2010 @ 03:00 PM EDT
Isn't that a little bit like taking a kid to a candy store?

Hope you got some nice herring for Tux.

[ Reply to This | # ]

Computer History Museum
Authored by: 351-4V on Tuesday, May 18 2010 @ 09:30 AM EDT
After running punch cards through the card reader, it would take 20 - 30 minutes to receive any output (paper listing) from the run. I used to sit on the floor and lean back against a card sorter like that one waiting for the attendant to bring the paper listing out.

Thanks for sharing the pics Steve.

[ Reply to This | # ]

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