Authored by: Anonymous on Monday, May 13 2013 @ 07:08 AM EDT |
Arguably that could just mean open source programs on linux are compiled more
efficiently than on windows (gcc is better than visual studio). There is some
evidence I'm aware of that this is the case
http://underhanded.xcott.com/?page_id=15 though it is just one example so it is
no more complete then your evidence. Of course there's no reason to believe it's
not a combination of the two, the most likely possibility in my opinion. [ Reply to This | Parent | # ]
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Authored by: SpaceLifeForm on Monday, May 13 2013 @ 10:28 AM EDT |
That is your number one performance issue,
and windoze just takes more ram to run decently.
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You are being MICROattacked, from various angles, in a SOFT manner.[ Reply to This | Parent | # ]
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Authored by: Anonymous on Monday, May 13 2013 @ 01:58 PM EDT |
Some years ago, running the same memory and math intensive MatLab programs on
Windows and Linux on equivalent hardware, we found that the Linux version ran
about 2.5X faster. (This was a job that took about 24 hours on Windows, btw). We
figure it was due to memory allocations, etc.
[ Reply to This | Parent | # ]
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Authored by: Anonymous on Tuesday, May 14 2013 @ 03:11 PM EDT |
I've had several comparison machines over the years, and Linux was always faster
on the same hardware.
I do 3D rendering in Pov-Ray, and originally ran it in Windows. Speed was an
issue, which it always is in 3D, but worse was stability. Some renders can
lterally take days, but Windows wasn't able to last that long. After having
several long renders in Windows result in a hard crash, I moved my 3D entirely
to Linux. Now I can do renders that run for many days (longest one so far: 11
days, 13 hours, 22 min). I never had a Windows render that made it past 48
hours.
Funny thing... the hardware is the same.[ Reply to This | Parent | # ]
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- Faster... - Authored by: Ed L. on Thursday, May 16 2013 @ 07:14 PM EDT
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