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Can, maybe, possibly, some time ... | 661 comments | Create New Account
Comments belong to whoever posts them. Please notify us of inappropriate comments.
Can, maybe, possibly, some time ...
Authored by: Wol on Sunday, March 31 2013 @ 04:53 PM EDT
Sorry no, anti-matter is not negative matter.

A quick - and rough! guide to antimatter. All physical theories are symetric.
The point of the anti-particles is that they are exactly the same as the
particles, except that if they meet their equivalent, both of them are converted
into energy.

So if a proton meets an antiproton, they give off a burst of energy twice the
rest-mass-energy of a single proton.

However, for some reason we don't understand (something to do with time only
going forwards) we don't have equal amounts of matter and anti-matter. It
wouldn't be too surprising to find that we have a mirror universe going
backwards in time from the big bang, comprised of the missing anti-matter :-)

And that's how we get what I think is called Hawking Radiation. "Empty
Space" is a seething mass of matter and anti-matter appearing and
disappearing all the time. On average, there's nothing there :-) But as space
gets emptier - and colder - a black hole will on average start swallowing more
anti-matter than matter, and will start to evaporate. But seeing as the average
temperature of space is currently, iirc, about 3 degrees K, while the typical
temperature of a black hole is fractions of a degree K, it'll take a long while
before they start to evaporate...

Cheers,
Wol

[ Reply to This | Parent | # ]

It is just a television show
Authored by: ailuromancy on Monday, April 01 2013 @ 02:24 AM EDT

Back when Star Trek was first produced, showing a space ship landing on a plannet would have cost more than the budget for an entire episode. The special effects for the transporter beam were within the technology and budget of the day. Warp drive, the universal translator, shields, tractor beams and sexy aliens were all plot devices to tell an entertaining story. I thought that impulse engines were similar phlebotinum, but it turns out impulse engines on space ships were (still are, and probably will be again) a genuine, real-world investment scam.

Dilithium, trilithium, unobtainium, quantium 40, naquadah, kryptonite, adamantium, mithril and resublimated thiotimoline are all fictional plot devices. In the real world each different element has a different number of protons. Protons have a positive charge, so they repel each other with the electromagnetic force, but the attract each other with the strong force. The strong force between two protons is not strong enough to hold them together against electromagnetic repulsion. If you add one neutron, that adds another source of strong force without contributing more positive electrical charge so two protons and a neutron or two form a stable nucleus. If you add too many neutrons to a nucleus, one of the neutrons will decay to a lighter proton. The strong force has a limited range. If you try to make a nucleus with lots of particles, it gets to big for the strong force to hold it together. These restrictions limit the number of stable elements to 82 - and you can buy all of them. All the elements after atomic number 82 (lead) are radio active. The lighter ones have half lives long enough that they remain in sufficient quantities to be found in the Earth's crust millions of years after they were formed in an exploding star. The heavier ones have half lives that are so short that it is really difficult to prove that any atoms of them were made in laboratories. All elements emit and absorb light at characteristic frequencies. We can determine the elements in the distant stars from the colour of their light. The element Helium was discovered from the spectrum of the sun years before any was found on Earth. The point is, we know what all the elements are. There are no gaps leaving room for the possible existence of trilithium or any other magic stable element from fictional stories.

In physics, a field is some property that can have a different value at different points in space. In the real world, there are temperature fields, electric fields, gravitation fields and so on. In Star Trek, a force field is a magic barrier used as a plot device. In the real world, a magnetic field can be used to contain fusing plasma. Star Trek used their magic barriers as containment fields because people were used to them being part of the TV show. In the real world, creating fields with an abrupt change in value is really difficult. The Alcubierre metric requires fantastically abrupt changes in gravitational field strength. Perhaps you could make one using fantastically abrupt changes in electromagnetic field strength, but then you have to find some way of making such fields. If Star Trek magic barriers existed, using one to make an Alcubierre metric would require fantastically abrupt changes in the barrier, which would require something equally fantastic to create them. The next bit of fun Heisenberg's uncertainty principle. The more accurately you know the position of an object, the less certainty you can have about its momentum. If you somehow get something positioned accurate to 10^-32m, it will get going really fast in an unknown direction.

Gene Rodenberry had enough sense not to let the laws of physics get in the way of telling a story. If he ever asked for scientific advice on Star Trek, then he ignored almost all of it.

The Alcubierre metric is consistent with theories that have not yet been proved wrong even by our most expensive experiments. In science fiction, you can ignore those theories when they are inconvenient. The good thing about the Alcubierre metric is that the scientists studying it do not hide behind a magic barrier whenever the theory predicts an extreme requirement for making the metric. Here is one such requirement.

You can measure the force on a small magnet at different places near a big magnetic. All such force measurements taken together are the magnetic field created by the big magnet. If you move the big magnet, its magnetic field moves. If you keep the small magnet still, and suddenly move the big magnet, you will see a time delay before the force on the small magnet changes to match the new position of the big magnet. Changes in a magnetic field travel at the speed of light.

The same thing applies to gravitation fields. If you move a mass, the gravitation field (distortion in space-time) moves, but it takes time because changes in gravitational field move at the speed of light.

The Enterprise avoids the inconvenient problems of travelling faster than light by distorting space so the distance is travels is shorter than the distance between its start point and destination. From the outside, it is as if it were travelling faster than light. The distortion is space has to move faster than light or the Enterprise would overtake it, and re-enter flat space. If you put the warp field generator on the Enterprise, the distortions in space it creates are limited to light speed and cannot get ahead of the Enterpise. For faster than light travel, you need lots of warp field generators on the proposed route already in place so each can create a portion of the Alcubierre metric ready for when the Enterprise is going to go past.

By all means, enjoy Star Trek, or get a degree in physics. You can even do both, but please do not mix up to two. Accurate science can easily mess up an otherwise interesting story.

[ Reply to This | Parent | # ]

Can, maybe, possibly, some time ...
Authored by: JamesK on Monday, April 01 2013 @ 05:08 PM EDT
{
If you could tell us precisely what engineering we will
have in the twenty third century then Gene Rodenberry had
a job for you. Unfortunately the advertisers have moved on.
}


So has Gene. :-(

---
The following program contains immature subject matter.
Viewer discretion is advised.

[ Reply to This | Parent | # ]

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