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Authored by: Anonymous on Monday, July 09 2012 @ 06:40 PM EDT |
Comes
1793 tells anyone all they need to know about
Microsoft's attitude to
partners - in this case, Novell.
It's a shame that e-mail hasn't been put in
front of the
jury in this case. [ Reply to This | Parent | # ]
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- Microsoft wiped out all of their competitors. - Authored by: PJ on Monday, July 09 2012 @ 07:40 PM EDT
- Huh? - Authored by: Anonymous on Monday, July 09 2012 @ 09:56 PM EDT
- Huh? - Authored by: Anonymous on Tuesday, July 10 2012 @ 02:12 PM EDT
- Huh? - Authored by: Anonymous on Tuesday, July 10 2012 @ 04:31 PM EDT
- Huh? - Authored by: Anonymous on Tuesday, July 10 2012 @ 06:06 PM EDT
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Authored by: Chromatix on Monday, July 09 2012 @ 07:40 PM EDT |
WebGL allows use of the 3D acceleration facilities from within the web
browser.
Javascript is a truly horrible language, but it is fast enough to make
an
efficiently designed 3D engine work.
I don't foresee any serious game
developers doing that though. I *can* see
them migrating to OpenGL ES driven
by platform-independent native C/C++
code. That gives them access to the Mac,
iPad, Linux, Android with small
platform-specific middleware in each case, and
without sacrificing language
features or CPU performance. Or, for AAA titles,
OpenGL 3+ instead of
OpenGL ES - that loses the mobile platforms but gives
fuller support for high-
end features in the DX10/11 vein.
Incidentally,
Freespace 2 made the leap from Direct3D to classic OpenGL
some time ago. Now
it's being ported to OpenGL ES, which mostly involves
working around all of the
old-school things that aren't supported - but the ES
ways of doing things are
generally better anyway.
[ Reply to This | Parent | # ]
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Authored by: Gringo_ on Monday, July 09 2012 @ 10:29 PM EDT |
This makes me mad. I invested my time in
mastering MFC, and now
it is no
longer supported. A year ago or so I stepped
up from MSVC 6
and Windows XP to
Windows 7 and VS2008. I soon
discovered I could no
longer compile and link my
old MFC projects. VS2008
no longer has the
Class Wizard. I'm sure there must
be a way to at least
build an existing
project, but I have not found it yet. I
am sorry to say I
forget what kind
of error I get - I forgot. So far anyhow I
haven't had a
compelling need,
fortunately. There have now been two new
compilers
since the version I
have, but since I am not in to .Net or HTML, I
have no
interest in them
I only do C++. [ Reply to This | Parent | # ]
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