decoration decoration
Stories

GROKLAW
When you want to know more...
decoration
For layout only
Home
Archives
Site Map
Search
About Groklaw
Awards
Legal Research
Timelines
ApplevSamsung
ApplevSamsung p.2
ArchiveExplorer
Autozone
Bilski
Cases
Cast: Lawyers
Comes v. MS
Contracts/Documents
Courts
DRM
Gordon v MS
GPL
Grokdoc
HTML How To
IPI v RH
IV v. Google
Legal Docs
Lodsys
MS Litigations
MSvB&N
News Picks
Novell v. MS
Novell-MS Deal
ODF/OOXML
OOXML Appeals
OraclevGoogle
Patents
ProjectMonterey
Psystar
Quote Database
Red Hat v SCO
Salus Book
SCEA v Hotz
SCO Appeals
SCO Bankruptcy
SCO Financials
SCO Overview
SCO v IBM
SCO v Novell
SCO:Soup2Nuts
SCOsource
Sean Daly
Software Patents
Switch to Linux
Transcripts
Unix Books

Gear

Groklaw Gear

Click here to send an email to the editor of this weblog.


You won't find me on Facebook


Donate

Donate Paypal


No Legal Advice

The information on Groklaw is not intended to constitute legal advice. While Mark is a lawyer and he has asked other lawyers and law students to contribute articles, all of these articles are offered to help educate, not to provide specific legal advice. They are not your lawyers.

Here's Groklaw's comments policy.


What's New

STORIES
No new stories

COMMENTS last 48 hrs
No new comments


Sponsors

Hosting:
hosted by ibiblio

On servers donated to ibiblio by AMD.

Webmaster
I agree. I do the GCC route already. | 393 comments | Create New Account
Comments belong to whoever posts them. Please notify us of inappropriate comments.
I agree. I do the GCC route already.
Authored by: Anonymous on Saturday, May 26 2012 @ 01:22 PM EDT
Using one compiler across all platforms is fabulous. Aside from a thin platform
abstraction layer for each kernel (BSD, Linux, OSX, Windows) all of my code is
unchanged and cross platform because I use the same GNU compiler on each OS.

At one point I used CMake and coded conditional blocks, or limited feature use
for source code compatibility with MS's compiler, but they're NEVER going to
support C99 or later, so I dropped them. They have a somewhat up to date C++
support, but it's not worth trying to code for multiple compilers at once, when
we have compilers like LLVM and GCC that run on every OS.

Why anyone would needlessly ignore market segments by using a compiler that only
runs on one proprietary OS is baffling to me.

However, If APIs are subject to copyright then MinGW which I use to interface
with Windows may have some problems. The same is true for my OSX development.
Hint: Apple charges $100 for access to their API, it's called XCode...
I use this instead: https://github.com/kennethreitz/osx-gcc-installer

Copyrightable APIs would force everyone to use MS's compiler (or a compiler that
licenses their API). It would also allow Apple to put an end to the above GCC
project.

It won't really affect me at all either way though. I'll just drop those
incompatible proprietary platforms if their APIs become copyright-able and
unsuable for free.

In the past, my software was Only released for GNU/Linux & GNU/Unix.
Windows & Mac installation instructions said: "Dual Boot or Install
GNU/Linux, then proceed with the instructions." Now they essentially say:
"A GNU capable platform is required to compile, such as GNU/Linux,
GNU/Windows or GNU/OSX."

Seriously, folks: Kernels are irrelevant, users don't care about the OS, they
just want applications; Cross platform is the future & FLOSS tool-chains,
like GNU, Browsers + HTML & JS, or even Java, are taking us there.

I had a few complaints back in the day only supporting GNU on Linux or Unix, but
the reality is that if someone wanted to run my software they actually could do
so on just about any hardware, without paying for OSX or Windows licensing.
So, you see, I don't care how many other platforms I can release on as long as I
can still release on GNU/Unix & GNU/Linux users can still run my software on
their hardware. Creating releases for each platform is just a convenience for
the users.

Oh, you may be thinking: "But then you'll miss out on all the market
share" HA! You're right! But I don't CARE, because I GET PAID WHEN I DO
WORK, not after I worked via overcharging for something that has no value due to
infinite supply (duplicating bits). My work is what's scarce, so I charge for
that -- Learned that in Economics 101.

[ Reply to This | Parent | # ]

Groklaw © Copyright 2003-2013 Pamela Jones.
All trademarks and copyrights on this page are owned by their respective owners.
Comments are owned by the individual posters.

PJ's articles are licensed under a Creative Commons License. ( Details )