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Peephole Optimization | 319 comments | Create New Account
Comments belong to whoever posts them. Please notify us of inappropriate comments.
Peephole Optimization
Authored by: BJ on Saturday, May 19 2012 @ 05:30 AM EDT
I have several copies of Aho, Sethi, Ullman: Compilers. Principles,
Techniques and Tools
(1986), and the even predating Aho, Ullman:
Principles of Compiler Design
(the original Dragon-book).

Both mention peephole optimization in paragraphs stretching
out over maybe 4 pages.

From the former (p.554) "peephole optimization, a method for
trying to improve the performance of the target program by
examining a short sequence of target instructions (called the
peephole)." (emphasis mine - bjd).

What are "peeping" and "examining" in this context other than
pattern matching?

Or to put it stronger: if you don't do simulation, what else could you
do beside searching, i.e. pattern matching.

bjd

[ Reply to This | Parent | # ]

Peephole Optimization
Authored by: Anonymous on Saturday, May 19 2012 @ 09:51 AM EDT
Peephole optimization is as old as the hills (McKeeman, CACM 1965). It's one of
the easiest and cheapest backend optimizations, so very early compilers were
able to take advantage of it.

[ Reply to This | Parent | # ]

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